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Post by Fūma Kotarō [Andae] on Jul 6, 2012 10:49:46 GMT -5
Would it be possible to add a ruling in which, along with buying more advanced unit types, that an officer could train their own personal troops in order to increase their combat effectiveness, however, there needs to be an order and a ratio.
I would also like to suggest multiple tiers of each troop type, and some other troops that can be added to the list of available troops.
Additional Troop Types.
Ninja. Musketeers. Engineers.
Tiers for Troop Types.
Ashigaru. 1. Ashigaru: Basic peasants, trained with spears, the main body of a fledgling army.
2. Sumo: Peasant troops, that have undergone rigorous training and dietary changes to be some of the largest soldiers in any army
Monks 1. Monks: Holy men, and trained in the Martial Arts
Samurai. 1. Samurai: Basic Samurai, trained in warfare and armed with swords
Cavalry 1. Cavalry: Basic Cavalry troops
2. Horsebows: Cavalry units who have been trained in the art of Archery
Archers 1. Archers: Basic Archers
2. Crossbowmen: Archers equipped with Shorter ranged, but higher powered Crossbows
3. Riflemen: Expert Marksmen armed with Muskets
Ninja. 1. Ninja: Basic Ninja trained in the arts of stealth combat
2. Fire Ninja: Ninja with the ability to create Bombs on the Battle-field, throwing or setting them as traps as combat progresses
3. Wind Ninja: Ninja trained in the art of infiltration and surprise attacks, armed with a drill attached to the right arm, they can burrow through the ground and through wooden walls.
Engineers. 1. Engineers: Soldiers with the ability to set traps such as pits.
2. Technicians: Engineers with the ability to build temporary siege weapons such as Ramps.
If you so wish, I'll work on a training system to gain the extra Tiers.
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Post by Admin on Jul 6, 2012 11:25:14 GMT -5
I appreciate your work towards then and I see it working well. The only thing that I would ask is a system for training, because of now anyone can just purchase whatever they want. With the proper amount of Gold of course. If a training system was set in place, then it would push players to have to work harder to gain the bonuses of the higher leveled troops. As well as better units, though I like them being able to buy the basics of each section, but to further and get the more advance they should have to train them.
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Post by Fūma Kotarō [Andae] on Jul 6, 2012 11:40:19 GMT -5
Of course, that was my reasoning, I'd say that an officer must also purchase the equipment to equip the troops above Basic, for a Sumo, however, it would require training only.
If I can think of some more, then I'll suggest further troop types, and, to make it a little more difficult for sieges, perhaps a General can only deploy Siege weapons such as Cannons, Rams etc, etc, they must have at least 100 Engineers under their command, or something
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Post by Admin on Jul 6, 2012 14:06:40 GMT -5
Because it takes manly men like Engineers to guide the Siege Equipment, I agree. Purchasing weapons should be a low cost, I do believe. You're going to need to purchase quite a lot to arm all your troops.
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Post by Fūma Kotarō [Andae] on Jul 6, 2012 15:07:21 GMT -5
Of course, also, if you'll be willing, create a faction - General system, in which while General's carry personal gold, the factions also have their own pool of gold, meaning, instead of gold gained on 'paydays' going straight to the leading general, it is placed in the faction's gold pool, the leader would have the control over said pool, but, that gold can be used to purchase troops and equipment for the entire faction, it can also be used to finish payments, e.g. Our combined mistake earlier, in which I saw my name twice, thinking that my character and my faction both had 300 gold, and attempted to buy Archers.
Also, I can think up a system for buying different numbers of troops for certain amounts of gold.
So, you could have, say.
Ashigaru: 1000 troops for 300 gold. 1500 troops for 500 gold. 3000 troops for 900 gold.
That's just an example, I'll think of a system for both troops and equipment, if you'll allow, and PM you with the system for review and to amend as you see fit?
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Post by kangasha on Jul 6, 2012 16:54:18 GMT -5
I am personally against the troop training gold system, because why would buying more men be cheaper? Every men you employ would expect the same payment on average as the next guy. However I do think certain discounts/expenses could be made, like certain regions because they produce more of one resource and less of another might have cheaper/more expensive troops (unless of course the weapon idea is implemented, in which case different priced weapons but troops at the same price.)
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Post by Fūma Kotarō [Andae] on Jul 6, 2012 16:58:34 GMT -5
You see, that's why the system came into play, since, IRL if you buy in bulk, the price is dropped a by a certain discount, besides, I was just throwing numbers down there I'm currently working on a system that I will be PMing to Daimyo for him to view and change as he see's fit, however, your input is duly noted and will be taken into consideration while I create the system
/moderator mode
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Post by Simon on Jul 7, 2012 15:07:19 GMT -5
Currently we have free-for-all troops that all can claim, but in the end, each faction needs their uniqueness in my mind, like the Chosokabe for example were known for their skill in archery, and the Takeda for their calvary, so agree with Kangasha that cetain regions should have their advantages somewhat...perhaps some troops only avaliable by region like in rotk viii, if you conquer a northern province, you have access to ShanQi Cavalry from the ShanQi tribes, same with a southern province where you have Nanman and Elephants, like you can't have Elephants in central China (know I'm explaining from China viewpoint, but similar idea could be adopted for Japan-based units)
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Post by Fūma Kotarō [Andae] on Jul 7, 2012 15:23:03 GMT -5
Well, Simon, funny you should mention that, with this system I've also suggest Faction only troops.
E.G. Oda Riflemen. Fuma Ninja. Saika Ambush troops.
And so on, however, I suggest each faction troop type comes into being as the factions are born, to save confusion.
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