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Post by kangasha on Jun 22, 2012 11:33:36 GMT -5
Character Biography: Account: Kangasha Name: Hintsune Juyian Age: 19 Affiliation: Ronin
Physical Imagery: A slender and very attractive jet-black haired woman with smooth, skin and delicate features at first glance, but taking a second look at her you would notice her eyes are completely black at the pupil, and that she has many scars on her face that are almost the same pale shade as her skin. She is about 5"8 in height, and is always seen wearing a long plain green dress, and sandals that appear to be made out of animal hide. On occasion she is also seen wearing fine jewellery, usually gold or jade.
History: A priestess born and raised in a temple on the outskirts of Mino by religious figures that attempted to practice dark arts, she was eventually chased out along with the rest of the people who raised her at the age of 13. Taking with her a sacrificial blade made of stone, when the group found refuge in another abandoned temple further up north, she killed each and every single one of them, showing no emotion or care to the people who raised her as they begged for their lives in their own pools of blood. By doing this she believe she could attain the special they claimed they held, but was somewhat disappointed when nothing happened.
A month later she had completely deformed the bodies of those she had killed and used the parts as bits of bait for animals. At this point she had lived of berries, most not safe and giving her hallucinations. But she believe herself to be a powerful figure, surviving where most would have died, and as she expected, canivorus wildlife came to graze on the 'bait' she had left out. Using the element of surprise she often slain foxes, wolfs, and even bears, but always left a small amount of their bone and meat out to catch more food.
Around the age of 16 she had become a manipulative mad-woman , with the only company she had being the dead. However at this point she had noticed that her dark arts had actually started to make progress as when doing certain rituals, various insects that had made their home in her temple of death and decay behaviour started to change. At the age of 19 she believed she had perfected her arts to the points where they worked on humans, and set out from the diseased ruin she called home for so many years to amuse herself with company once more.
Weaponry: A simple but sharp dagger made out of stone. It is said to have mystical powers, but other then being used in the odd sacrifice there is nothing special about this blade.
Critical Strike: (I couldn't help but notice some of the confirmed characters had more then one skill, so I hope this is ok. I've explained each skill in detail.)
Being a priestess, Hintsune Juyian has a varied amount of tradition methods. However, when the effects of one have ran out (if she is resting due to one of the skills, that still counts as an effect.) she must wait 2 posts before being able to use another one.
Hex - Hintsune Juyian would perform an ancient ritual that would decrease the speed of all troops against or neutral to her by almost half. After doing this she must rest for 1 post, meaning she personally cannot do anything. The effect lasts for 2 posts.
Curse - Hintsune Juyian would perform a tribal dance that would stop all other officers on the field using their Critical Strike. The effect lasts for 2 posts, and during which Hintsune Juyian may not personally do anything else. If they use a Critical Strike on the same turn Curse is activated, Curse instantly deactivates but the general who used their skill targets it at the nearest allies, forcing the effect of it on them instead. Hintsune Juyian must rest for 2 posts if this happens.
Banshee Cry - Hitsune Juyian lets out a bloodthirsty cry that scares all hostile units, meaning any orders their superior gives them are ignored. This only lasts for the turn it is used on, and afterwards Hintsune Juyian must rest for 2 posts, meaning she personally cannot do anything else.
(Hope this is ok and it all checks out. I noticed there weren't any truly dark characters yet so I thought I might make one. )
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Post by Admin on Jun 22, 2012 13:02:46 GMT -5
The only issue I see is that the 'Curse' ability does not state how long it lasts. Meaning if I, Miyamoto Musashi, were fighting on that battlefield, as it stands now, I would not be able to use Critical Strike for the rest of the battle. That I do not like.
Please write up a limit to how long the 'Curse' Ability actually lasts on officers.
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Post by kangasha on Jun 25, 2012 18:21:37 GMT -5
The effect lasts for 2 posts Hope this clears things up.
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Post by kangasha on Jun 26, 2012 8:01:33 GMT -5
I just noticed that when 'Curse' deactivates because someone used a critical strike on the same turn, it becomes unclear. It targets the nearest ally of the general. So if I was on the same side as an officer, and I used curse on the same turn they used their Critical strike, they're Critical strike would hit me (or the nearest ally within reason.) If someone on the other side used a Critical strike, it would hit THEIR nearest ally, not one of the allies on my side.
I know the character has already been confirmed but I wasn't sure if this was clear or not. disregard it if you like, but this was the intention of Curse and a Critical Strike from another officer happening at the same time. I should have cleared this up before the character was confirmed but I only just noticed it. I take full blame for any repercussions this may have.
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